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These numbers include matches against D1 competition only
Bonus Rate = (Bonus Wins) / (Possible Bonus Wins, i.e., Matches where bonus is possible). So, the formula works out like this: (Wins by MD, FALL, TF, DQ) / (Wins and Losses by DEC, MD, FALL, TF, DQ). This bonus rate basically counts DQs as bonus wins and excludes FFs, MFFs, and Inj Defaults from “possible bonus wins”.
How do we Break the Ties -- Secondary criteria is used, such as win % or average fall time, number of bonus wins, etc..
Matches Analyzed -- matches wrestles include those that count towards NCAA Tournament seeding and are considered for end of season awards. Matches against non-D1 opponents are excluded for example. Matches for Wrestlers in Red-shirt count towards Roster totals.
Threshold -- A minimum number of matches is required. The minimum thresholds adjust upwards as the season goes on.
Point Efficiency -- based on non-fall matches as traditionally, when a fall is recorded, the match points scored up until that point are not recorded.
For Point Efficiency -- The total points scored by the wrestler compared to the total points scored by opponents are included in parentheses. Given that points are not recorded for matches ending in a fall, a winning record is required for inclusion in this category.
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What I love is getting back to coaching & designing practices I know will help our wrestlers, not to mention spending more time with my family. 3D Wrestler Stats lays out wrestling stats in an easy to read format for my team & for each individual wrestler, saving me hours of time and paperwork as well as providing valuable insights into each wrestler's performance.